Starting Work on the Class System and Survival Gameplay Foundations
This week, we progressed on the class system foundations, survival consumable items, and the first steps of creating the Warrior class.
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News posts will share game progress, important images, direction changes and studio messages.
This week, we progressed on the class system foundations, survival consumable items, and the first steps of creating the Warrior class.
Read the devlogA new Legends of Ater update is now available, bringing the survival system, interface improvements and several gameplay fixes.
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The new update improves player comfort with French and English localization, and a Settings menu that is now fully functional.
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The next test build is moving forward with a reworked HUD, a new gathering quest, crafting, a chest to discover, a first mini-boss and configurable keybindings.
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The private playtest is live. We are now moving into a more practical phase: listening to early feedback, stabilizing the dedicated server and preparing the next playable improvements.
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The first private playtest phase for Legends of Ater is now officially live, with a limited group of players testing the game in real conditions.
Read the devlogThe Steam Playtest page is almost ready, and the first version of the dedicated server is now working. Here is where the playtest preparation stands.
Read the devlogThe official Legends of Ater website is online. It will be used to follow the game, its visuals, announcements and next steps.
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